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MVSim
Lightweight simulator for 2.5D vehicles and robots
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Modules | |
| Friction simulation module | |
| Sensor simulation module | |
| Vehicle kinematic models | |
| Virtual interfaces | |
| Simulated world elements | |
Classes | |
| struct | mvsim::TSimulContext |
| struct | mvsim::TJoyStickEvent |
| class | mvsim::Block |
| class | mvsim::DummyInvisibleBlock |
| class | mvsim::ClassFactory< CLASS, ARG1, ARG2 > |
| class | mvsim::CollisionShapeCache |
| class | mvsim::ControllerBaseInterface |
| class | CSVLogger |
| class | mvsim::HumanActor |
| class | mvsim::Joystick |
| struct | mvsim::PID_Controller |
| class | mvsim::RemoteResourcesManager |
| class | mvsim::Shape2p5 |
| struct | mvsim::ParseSimulableParams |
| struct | mvsim::TParamEntry |
| class | mvsim::Wheel |
| struct | mvsim::WorldJoint |
| class | mvsim::World |
Enumerations | |
| enum class | mvsim::GeometryType : int32_t { Invalid = -1 , Cylinder = 0 , Sphere , Box , Ramp , SemiCylinderBump } |
The main module: vehicles, sensors, world objects, etc.
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strong |
Geometry types for usage within the optional <geometry> XML tag of blocks