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MVSim
Lightweight simulator for 2.5D vehicles and robots
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#include <World.h>
Public Types | |
| enum class | Type : uint8_t { Distance = 0 , Revolute } |
Public Attributes | |
| Type | type = Type::Distance |
| std::string | bodyA_name |
| Names of the two connected Simulable objects (vehicles, blocks, etc.) | |
| std::string | bodyB_name |
| mrpt::math::TPoint2D | anchorA {0, 0} |
| Local anchor points on each body (in body-local coordinates) | |
| mrpt::math::TPoint2D | anchorB {0, 0} |
| float | maxLength = 5.0f |
| Distance joint parameters (only used when type == Distance): | |
| float | minLength = 0.0f |
| float | stiffness = 0.0f |
| float | damping = 0.0f |
| bool | enableLimit = false |
| Revolute joint parameters: | |
| float | lowerAngle_deg = 0.0f |
| Parsed in degrees, converted to radians. | |
| float | upperAngle_deg = 0.0f |
| b2Joint * | b2joint = nullptr |
| Runtime Box2D joint (owned by the b2World, do NOT delete manually) | |
Describes an inter-body joint parsed from the world XML. Supports distance (rope) and revolute (pin/hinge) joint types.
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