MVSim
Lightweight simulator for 2.5D vehicles and robots
PointCloud.h
1 /*+-------------------------------------------------------------------------+
2  | MultiVehicle simulator (libmvsim) |
3  | |
4  | Copyright (C) 2014-2026 Jose Luis Blanco Claraco |
5  | Copyright (C) 2017 Borys Tymchenko (Odessa Polytechnic University) |
6  | Distributed under 3-clause BSD License |
7  | See COPYING |
8  +-------------------------------------------------------------------------+ */
9 
10 #pragma once
11 
12 #include <mrpt/maps/CPointsMap.h>
13 #include <mrpt/opengl/CPointCloud.h>
14 #include <mrpt/opengl/CSetOfObjects.h>
15 #include <mvsim/WorldElements/WorldElementBase.h>
16 
17 #include <mutex>
18 
19 namespace mvsim
20 {
21 
26 {
27  DECLARES_REGISTER_WORLD_ELEMENT(PointCloud)
28  public:
29  PointCloud(World* parent, const rapidxml::xml_node<char>* root);
30  virtual ~PointCloud();
31 
32  void doLoadConfigFrom(const rapidxml::xml_node<char>* root);
33 
34  virtual void loadConfigFrom(const rapidxml::xml_node<char>* root) override
35  {
36  doLoadConfigFrom(root);
37  }
38 
39  virtual void simul_pre_timestep(const TSimulContext& context) override;
40 
41  const mrpt::maps::CPointsMap::Ptr& getPoints() const { return points_; }
42  mrpt::maps::CPointsMap::Ptr& getPoints() { return points_; }
43 
44  protected:
45  virtual void internalGuiUpdate(
46  const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& viz,
47  const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& physical, bool childrenOnly) override;
48 
49  mrpt::maps::CPointsMap::Ptr points_;
50 
53  bool gui_uptodate_ = false;
54  mrpt::opengl::CSetOfObjects::Ptr gl_points_;
55 
56  double render_points_size_ = 3.0;
57  mrpt::poses::CPose3D pointcloud_pose_ = mrpt::poses::CPose3D::Identity();
58 };
59 
60 } // namespace mvsim
Definition: PointCloud.h:26
bool gui_uptodate_
Definition: PointCloud.h:53
virtual void simul_pre_timestep(const TSimulContext &context) override
Definition: WorldElementBase.h:28
Definition: World.h:132
Definition: basic_types.h:58